@startuml
sprite $digital_ocean [48x48/16] {
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!define DEV_DIGITAL_OCEAN(_alias) ENTITY(rectangle,black,digital_ocean,_alias,DEV DIGITAL_OCEAN)
!define DEV_DIGITAL_OCEAN(_alias, _label) ENTITY(rectangle,black,digital_ocean,_label, _alias,DEV DIGITAL_OCEAN)
!define DEV_DIGITAL_OCEAN(_alias, _label, _shape) ENTITY(_shape,black,digital_ocean,_label, _alias,DEV DIGITAL_OCEAN)
!define DEV_DIGITAL_OCEAN(_alias, _label, _shape, _color) ENTITY(_shape,_color,digital_ocean,_label, _alias,DEV DIGITAL_OCEAN)
skinparam folderBackgroundColor<<DEV DIGITAL_OCEAN>> White
@enduml